ryujin 2.1.1 revision 0348cbb53a3e4b1da2a4c037e81f88f2d21ce219
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#include <source/shallow_water/initial_state_smooth_vortex.h>
Public Types | |
using | HyperbolicSystem = typename Description::HyperbolicSystem |
using | View = typename Description::template HyperbolicSystemView< dim, Number > |
using | state_type = typename View::state_type |
Public Types inherited from ryujin::InitialState< Description, dim, Number > | |
using | View = typename Description::template HyperbolicSystemView< dim, Number > |
using | state_type = typename View::state_type |
using | initial_precomputed_type = typename View::initial_precomputed_type |
Public Member Functions | |
SmoothVortex (const HyperbolicSystem &hyperbolic_system, const std::string subsection) | |
state_type | compute (const dealii::Point< dim > &point, Number t) final |
auto | initial_precomputations (const dealii::Point< dim > &point) -> typename InitialState< Description, dim, Number >::initial_precomputed_type final |
Public Member Functions inherited from ryujin::InitialState< Description, dim, Number > | |
InitialState (const std::string &name, const std::string &subsection) | |
virtual state_type | compute (const dealii::Point< dim > &point, Number t)=0 |
virtual initial_precomputed_type | initial_precomputations (const dealii::Point< dim > &) |
auto & | name () const |
Smooth vortex problem with and without topography. Without topography, the smooth vortex moves through space. With topography, it is a steady vortex in space. See Section 2.3 in [16] for details.
Definition at line 25 of file initial_state_smooth_vortex.h.
using ryujin::ShallowWaterInitialStates::SmoothVortex< Description, dim, Number >::HyperbolicSystem = typename Description::HyperbolicSystem |
Definition at line 28 of file initial_state_smooth_vortex.h.
using ryujin::ShallowWaterInitialStates::SmoothVortex< Description, dim, Number >::View = typename Description::template HyperbolicSystemView<dim, Number> |
Definition at line 29 of file initial_state_smooth_vortex.h.
using ryujin::ShallowWaterInitialStates::SmoothVortex< Description, dim, Number >::state_type = typename View::state_type |
Definition at line 31 of file initial_state_smooth_vortex.h.
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inline |
Definition at line 33 of file initial_state_smooth_vortex.h.
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inlinefinalvirtual |
Given a position point
returns the corresponding (conserved) initial state. The function is used to interpolate initial values and enforce Dirichlet boundary conditions. For the latter, the function signature has an additional parameter t
denoting the current time to allow for time-dependent (in-flow) Dirichlet data.
Implements ryujin::InitialState< Description, dim, Number >.
Definition at line 55 of file initial_state_smooth_vortex.h.
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inlinefinalvirtual |
Given a position point
returns a precomputed value used for the flux computation via HyperbolicSystem::flux_contribution().
The default implementation of this function simply returns a zero value. In case of the The Shallow Water Equations we pre-compute the bathymetry. In case of LinearTransport we precompute the advection field.
Reimplemented from ryujin::InitialState< Description, dim, Number >.
Definition at line 89 of file initial_state_smooth_vortex.h.