compute(const dealii::Point< dim > &point, Number t) final | ryujin::ShallowWater::ThreeBumpsDamBreak< dim, Number, state_type > | inline |
InitialState< dim, Number, state_type, 1 >::compute(const dealii::Point< dim > &point, state_type t)=0 | ryujin::InitialState< dim, Number, state_type, 1 > | pure virtual |
HyperbolicSystemView typedef | ryujin::InitialState< dim, Number, state_type, 1 > | |
initial_precomputations(const dealii::Point< dim > &point) -> typename InitialState< dim, Number, state_type, 1 >::precomputed_type final | ryujin::ShallowWater::ThreeBumpsDamBreak< dim, Number, state_type > | inlinevirtual |
InitialState(const std::string &name, const std::string &subsection) | ryujin::InitialState< dim, Number, state_type, 1 > | inline |
name() const | ryujin::InitialState< dim, Number, state_type, 1 > | inline |
precomputed_state_type typedef | ryujin::InitialState< dim, Number, state_type, 1 > | |
state_type typedef | ryujin::InitialState< dim, Number, state_type, 1 > | |
ThreeBumpsDamBreak(const HyperbolicSystem &hyperbolic_system, const std::string s) | ryujin::ShallowWater::ThreeBumpsDamBreak< dim, Number, state_type > | inline |